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[Freeciv-Dev] Re: (PR#14550) server crash when loading a game with a cli
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[Freeciv-Dev] Re: (PR#14550) server crash when loading a game with a cli

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#14550) server crash when loading a game with a client attached
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sun, 6 Nov 2005 06:44:17 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14550 >

On Sat, 5 Nov 2005, Jason Short wrote:
> * Start a server.
> * Connect with a client.
> * /load a game (probably any game).
> * The server crashes.

Oops. Patch attached. Will commit at once.

  - Per

Index: server/savegame.c
===================================================================
--- server/savegame.c   (revision 11225)
+++ server/savegame.c   (working copy)
@@ -2084,7 +2084,8 @@
 
     pcity = create_city_virtual(plr, ptile,
                       secfile_lookup_str(file, "player%d.c%d.name", plrno, i));
-    map_claim_ownership(ptile, plr, ptile);
+    ptile->owner_source = pcity->tile;
+    tile_set_owner(ptile, pcity->owner);
 
     pcity->id=secfile_lookup_int(file, "player%d.c%d.id", plrno, i);
     alloc_id(pcity->id);

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