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[Freeciv-Dev] (PR#14551) client crash when moving unit
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Subject: [Freeciv-Dev] (PR#14551) client crash when moving unit
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 5 Nov 2005 22:39:39 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14551 >

jdorje@devon:~/src/freeciv/freeciv$ ./civ
1: 0x8e0ff18 Settlers at (65,40) Perak
civclient: packhand.c:1993: handle_tile_info: Assertion 
`unit_list_size(ptile->units) == 0' failed.
Aborted (core dumped)

It happened when I moved my Legion.  There is an enemy city (just 
founded) right next to the old position.

(gdb) bt
#0  0xb796fa27 in raise () from /lib/tls/libc.so.6
#1  0xb797135b in abort () from /lib/tls/libc.so.6
#2  0xb79688b5 in __assert_fail () from /lib/tls/libc.so.6
#3  0x08076b51 in handle_tile_info (packet=0x8f12928) at packhand.c:1993
#4  0x08078aa1 in client_handle_packet (type=PACKET_TILE_INFO,
     packet=0x8f12928) at packhand_gen.c:67
#5  0x08058a8e in handle_packet_input (packet=0x8f12928, type=14)
     at civclient.c:390
#6  0x0805cba6 in input_from_server (fd=4) at clinet.c:349

-jason





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