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[Freeciv-Dev] Re: (PR#14389) client goto ignores invalid moves caused by
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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#14389) client goto ignores invalid moves caused by transported units
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Thu, 20 Oct 2005 00:16:58 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14389 >

Dnia 2005-10-20 04:38:56, Jason Short napisał(a):
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14389 >
> 
> I am allied with mongols and chinese.  There is a chinese unit stuck
> on
> my frigate.  I press "shift-G" to return to a city to dump him.  This
> tries to take me to a mongol city.  But since mongols and chinese are
> NOT allied, I'm not allowed to move into the city.
> 
> The same behavior is exhibited on regular client goto (g).
> 
> -jason

So the goto has to check if a unit an its cargo is allied with the city.
--
mateusz






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