[Freeciv-Dev] (PR#14365) battlegroups...
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14365 >
fine that the client gets more userfriendly :-)
> - (x) Same continent
> - (x) Full hit points
> - ( ) Injured
> - ( ) Full move points
think we should add
- ( ) units with order (to reset gotos from units)
- (x) units without order
- ( ) only units within 5 fields radius
pille
- [Freeciv-Dev] Re: (PR#14365) battlegroups..., Jason Short, 2005/10/18
- [Freeciv-Dev] (PR#14365) battlegroups...,
Thomas Strub <=
- [Freeciv-Dev] (PR#14365) battlegroups..., Mateusz Stefek, 2005/10/19
- [Freeciv-Dev] Re: (PR#14365) battlegroups..., Jason Short, 2005/10/19
- [Freeciv-Dev] Re: (PR#14365) battlegroups..., Andreas Røsdal, 2005/10/20
- [Freeciv-Dev] Re: (PR#14365) battlegroups..., Jason Short, 2005/10/20
- [Freeciv-Dev] (PR#14365) battlegroups..., Mateusz Stefek, 2005/10/20
- [Freeciv-Dev] Re: (PR#14365) battlegroups..., Andreas Røsdal, 2005/10/20
- [Freeciv-Dev] Re: (PR#14365) battlegroups..., Jason Short, 2005/10/20
- [Freeciv-Dev] Re: (PR#14365) battlegroups..., Jason Short, 2005/10/21
- [Freeciv-Dev] (PR#14365) battlegroups..., Mateusz Stefek, 2005/10/21
- [Freeciv-Dev] Re: (PR#14365) battlegroups..., Jason Short, 2005/10/21
|
|