[Freeciv-Dev] Re: (PR#14082) RFC: prohibit troops from unloading onto no
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: |
[Freeciv-Dev] Re: (PR#14082) RFC: prohibit troops from unloading onto non-flat terrains |
From: |
"(Eddie Anderson)" <saywhat@xxxxxxxxxxxx> |
Date: |
Fri, 30 Sep 2005 03:24:14 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14082 >
"Christian Knoke" <chrisk@xxxxxxxxx> wrote:
>
><URL: http://bugs.freeciv.org/Ticket/Display.html?id=14082 >
>
>On Wed, Sep 21, 2005 at 03:08:25PM -0700, (Eddie Anderson) wrote:
>>
>> What if land units (perhaps even marines) were prohibited from
>> unloading (from sea transports) onto mountain and hill tiles?
>> Cities built on mountains or hills would be exempted (or should
>> they not be exempted?).
>
>I think this has some realism, but I would restrict it to mountains. Even
>marines should not be able to attack mountains from the waterside. For
>consistency, cities should not be exempted.
OK.
>If you impose this for hills, too, this affects game play very much. Half of
>the coast may be hills or mountains. AI builds cities often on hills at the
>coast, so you will encounter hard times to beat them. Cities on mountains
>are rare and usually not very prosperous.
I'm surprised by this. Recently on this list, someone wrote
that cities were undefendable. So I figured that cities
(particularly coastal cities) could use some help in defending
themselves.
>> The purpose of this is to help make islands easier to defend.
>> Of course, other rule changes could help that too (e.g. shore
>> bombardment rules); but this might be simpler to implement.
>
>Well for this purpose I don't think its the right cure. I even doubt that it
>is necessary. Given a city with city walls, coastal defense, barracks, three
>good defending units and a diplo?
I think that that would be enough to defend the city against
land assaults. However, in the absence of bombardment rules, a
couple of veteran battleships might kill all those defenders in one
turn.
>Hhm, does a coastal defense *or* city walls give a defense bonus against
>marines attacking from the sea?
I don't know. I would guess that city walls would work since
marines are transported like other land units. But I haven't tested
it.
Eddie
|
|