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[Freeciv-Dev] (PR#14014) negative production_bonus partly supported
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[Freeciv-Dev] (PR#14014) negative production_bonus partly supported

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To: lo_oris@xxxxxxxx
Subject: [Freeciv-Dev] (PR#14014) negative production_bonus partly supported
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 18 Sep 2005 23:45:49 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14014 >

> [lo_oris@xxxxxxxx - Sun Sep 18 11:45:26 2005]:
> 
> I've noticed that putting a negative number in production_*_bonus, does 
> work. But only in part: it is correctly calculated, and values below 
> zero are clipped to zero - but it is not correctly displayed, since in 
> the city view values <=0 are often displayed as "9".
> 
> I think that if they are counted as "0", they should be displayed as 
> "0", too?

Please test this with the development version.

-jason




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