Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2005:
[Freeciv-Dev] Re: (PR#13789) remove game.game_connections
Home

[Freeciv-Dev] Re: (PR#13789) remove game.game_connections

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13789) remove game.game_connections
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 27 Aug 2005 05:11:21 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13789 >

On Fri, 26 Aug 2005, Mike Kaufman wrote:
> hmm. I'm not so sure about this. The question is: are there packets that
> the server sends out that should or ought to be privileged just for
> connections that can see part of the map? Or:are there packets that
> _anybody_ able to log on shouldn't see? Take a game where no observers are
> allowed. Is there a point for nonplayers to be restricted from knowing
> about the game?

Then they would surely not be allowed to join the server in the first
place...

I think Jason's proposed change sounds like a good idea.

  - Per





[Prev in Thread] Current Thread [Next in Thread]