Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2005:
[Freeciv-Dev] Re: (PR#7152) tile markers
Home

[Freeciv-Dev] Re: (PR#7152) tile markers

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: caspar-freeciv@xxxxxxxxxxxx, rf13@xxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7152) tile markers
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 23 Aug 2005 00:52:48 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=7152 >

On Fri, 19 Aug 2005, Jason Short wrote:
> Attached is my preliminary tile markers patch.It's very simple, just
> start the game and press ctrl-t on a tile...

It is useful, although not very pretty. I did not look at the code. I
think that markers should be removed automatically when you create a city
on it, since this is what you usually use markers for (planning cities),
and it gets tiresome to remove it from whevever you plant a city.

  - Per





[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] Re: (PR#7152) tile markers, Per I. Mathisen <=