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[Freeciv-Dev] Re: (PR#13662) moving units in enemy territory is super-sl
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[Freeciv-Dev] Re: (PR#13662) moving units in enemy territory is super-sl

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13662) moving units in enemy territory is super-slow
From: "Peter Schaefer" <peter.schaefer@xxxxxxxxx>
Date: Sun, 14 Aug 2005 23:21:18 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13662 >

Maybe it is caused by a lot of city updates sent to the client?

On 8/13/05, Jason Short <jdorje@xxxxxxxxxxxxxxxxxxxxx> wrote:
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13662 >
> 
> When I move a unit into an enemy territory (or perhaps just a enemy
> citymap tile) it is very slow.  Each step takes about half a second.  It
> looks like this lag is caused at the client not the server (oddly).
> 
> -jason
> 
> 
> 
> 
>





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