[Freeciv-Dev] (PR#13626) Show map to dead players bug?
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13626 >
> [per - Sun Aug 07 17:52:34 2005]:
>
> In server/plrhand.c:kill_players() I find this:
>
> /* Show entire map for players who are *not* in a team. */
> if (pplayer->team) {
> map_know_and_see_all(pplayer);
> }
>
> It cannot be right...
You mean this part?
-jason
Index: server/plrhand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/plrhand.c,v
retrieving revision 1.406
diff -p -u -r1.406 plrhand.c
--- server/plrhand.c 11 Aug 2005 04:45:33 -0000 1.406
+++ server/plrhand.c 13 Aug 2005 05:45:33 -0000
@@ -138,7 +138,7 @@ void kill_player(struct player *pplayer)
cancel_all_meetings(pplayer);
/* Show entire map for players who are *not* in a team. */
- if (pplayer->team) {
+ if (pplayer->team->players == 1) {
map_know_and_see_all(pplayer);
}
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