[Freeciv-Dev] (PR#13636) Cannot load on ship
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13636 >
> [chrisk - Tue Aug 09 10:59:09 2005]:
> Under special circumstances, a unit cannot be loaded onto a ship.
>
> See city of Düsseldorf in attached game. 8 alpines loaded on a
transport and
> an idle diplo.
>
> Now enter city dialog an unload 1 alpine; close the dialog.
>
> Diplo is still active idle (maybe it shouldn't?). You cannot load it
> immediately, neither with 'L' key nor menue command.
>
> After you've moved the diplo, or pressed 'W' key, or do something
else, the
> loading is possible again.
This patch should fix it (for 2.0 only; this is already fixed in the dev
branch).
-jason
Index: client/packhand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/packhand.c,v
retrieving revision 1.408.2.27
diff -p -u -r1.408.2.27 packhand.c
--- client/packhand.c 21 Jul 2005 19:32:03 -0000 1.408.2.27
+++ client/packhand.c 11 Aug 2005 03:01:27 -0000
@@ -1051,7 +1051,6 @@ static bool handle_unit_packet_common(st
punit->activity = packet_unit->activity;
punit->activity_target = packet_unit->activity_target;
- punit->occupy = packet_unit->occupy;
if (punit->occupy != packet_unit->occupy
&& focus_unit && focus_unit->tile == packet_unit->tile) {
/* Special case: (un)loading a unit in a transporter on the
@@ -1059,6 +1058,7 @@ static bool handle_unit_packet_common(st
* loaded. Thus the orders->(un)load menu item needs updating. */
need_update_menus = TRUE;
}
+ punit->occupy = packet_unit->occupy;
punit->transported_by = packet_unit->transported_by;
punit->has_orders = packet_unit->has_orders;
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