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[Freeciv-Dev] (PR#13606) gui-win32: fix compilation
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[Freeciv-Dev] (PR#13606) gui-win32: fix compilation

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Subject: [Freeciv-Dev] (PR#13606) gui-win32: fix compilation
From: "James Canete" <use_less@xxxxxxxxxxx>
Date: Thu, 4 Aug 2005 16:22:18 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13606 >

> [jdorje - Thu Aug 04 15:27:24 2005]:
>
> One comment, I removed the wid code from the client-common and moved it 
> into gui-win32/wldlg.c (the only user).  But is this code really needed? 
>   What use does it provide over special-casing worklists versus 
> production (which it seems you'd have to do anyway)?
> 

It probably isn't, but right now getting gui-win32 compiling again is my
main concern, before something breaks it further. :) This is the
smallest change that gets things working again.  I'll have a closer look
at it after I finish rewriting the gui-win32 nation select dialog.

Anyway, here's a newer version of the patch, updated for latest CVS. 
I'm committing immediately.

-James Canete

Attachment: win32-fixcompilation-2.diff
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