[Freeciv-Dev] (PR#13392) Stealing Future tech in get_a_tech
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: |
[Freeciv-Dev] (PR#13392) Stealing Future tech in get_a_tech |
From: |
"Mateusz Stefek" <mstefek@xxxxxxxxx> |
Date: |
Sat, 2 Jul 2005 00:20:57 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13392 >
I found another technology bug. It looks like a relict from times when
future techs were completely differently implemented.
--
mateusz
Index: server/plrhand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/plrhand.c,v
retrieving revision 1.330.2.29
diff -u -r1.330.2.29 plrhand.c
--- server/plrhand.c 29 Jun 2005 03:32:43 -0000 1.330.2.29
+++ server/plrhand.c 2 Jul 2005 07:17:58 -0000
@@ -719,7 +719,7 @@
/* we've moved on to future tech */
if (target->future_tech > pplayer->future_tech) {
found_new_future_tech(pplayer);
- stolen_tech = game.num_tech_types + pplayer->future_tech;
+ stolen_tech = A_FUTURE;
} else {
return; /* nothing to learn here, move on */
}
- [Freeciv-Dev] (PR#13392) Stealing Future tech in get_a_tech,
Mateusz Stefek <=
|
|