Complete.Org: Mailing Lists: Archives: freeciv-dev: June 2005:
[Freeciv-Dev] Re: (PR#6977) Wish List: Goto into unknown area
Home

[Freeciv-Dev] Re: (PR#6977) Wish List: Goto into unknown area

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: per@xxxxxxxxxxx, ue80@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6977) Wish List: Goto into unknown area
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Thu, 30 Jun 2005 06:29:46 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=6977 >

On Thu, Jun 30, 2005 at 12:56:41AM -0700, Thomas Müller wrote:
> 2. MC-Factor of 10 is way too high. I think it should be different for Land 
> and Sea units, for Landunits it should be the MC-value of Mountain, for Sea 
> it should be 2 (so double the amount of  normal Movement-Cost) or 1,5.

Shouldn't it be the max movement cost the unit is capable of suffering from
moving into that tile?

If we ignore enemy ZOC, that would be 3 for land units, 1 for air and sea.
I can't think of how to account for enemies in the hidden region.

        -- Benoît





[Prev in Thread] Current Thread [Next in Thread]