[Freeciv-Dev] (PR#13209) inaccurate goal text
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Subject: |
[Freeciv-Dev] (PR#13209) inaccurate goal text |
From: |
"Jason Dorje Short" <jdorje@xxxxxxxxx> |
Date: |
Fri, 3 Jun 2005 18:03:26 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13209 >
If the goal is the same as the current research, the science dialog
shows the wrong number of turns to reach the goal.
This is because is_tech_a_req_for_goal is not reflexive for some reason.
I assume this is a bug but this patch just changes the caller to work
around it.
-jason
Index: client/text.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/text.c,v
retrieving revision 1.40
diff -u -r1.40 text.c
--- client/text.c 7 May 2005 18:58:02 -0000 1.40
+++ client/text.c 4 Jun 2005 01:01:57 -0000
@@ -495,7 +495,8 @@
INIT;
if (is_tech_a_req_for_goal(game.player_ptr,
- game.player_ptr->research->researching, goal)) {
+ game.player_ptr->research->researching, goal)
+ || game.player_ptr->research->researching == goal) {
bulbs_needed -= game.player_ptr->research->bulbs_researched;
}
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