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[Freeciv-Dev] Re: (PR#13009) Island-based generator
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[Freeciv-Dev] Re: (PR#13009) Island-based generator

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To: lists@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13009) Island-based generator
From: "Graham Reeds" <grahamr@xxxxxxxxxxxx>
Date: Tue, 10 May 2005 19:00:12 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13009 >



> -----Original Message-----
> From: freeciv-dev-bounce@xxxxxxxxxxx
> I have an idea for a map generator that can be both random and fair,
> which would work around symbol trees like those for creating/parsing
> languages, and would constantly asses fairness, but this is not going
> to happen until either the win32 client works again or I buy a new
> computer and I properly configure the freeciv compilation process on
> my machine. Also, this generator might turn out to be slow.

Check out the INSTALL-Windows tutorial that I wrote. It might help.

G.







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