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[Freeciv-Dev] Re: (PR#7239) Patch: buildbox server variable, for acceler
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[Freeciv-Dev] Re: (PR#7239) Patch: buildbox server variable, for acceler

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To: use_less@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7239) Patch: buildbox server variable, for accelerated production
From: "Benedict Adamson" <badamson@xxxxxxxxxxx>
Date: Mon, 2 May 2005 14:43:03 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=7239 >

Jason Short wrote:
...
> Being able to change settings to play an accelerated game is highly
> desirable.
...

Yes. I often use autogames with accelerated city growth and research to 
test the AI, because they expose the AI to a full range of technology 
and city sizes in a relatively quick game.





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