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[Freeciv-Dev] Re: (PR#12950) Failed sanity check in latest cvs.
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[Freeciv-Dev] Re: (PR#12950) Failed sanity check in latest cvs.

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Subject: [Freeciv-Dev] Re: (PR#12950) Failed sanity check in latest cvs.
From: "Mattias Johansson" <matte@xxxxxxxxxxx>
Date: Sun, 1 May 2005 05:33:54 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12950 >

On Sun, 1 May 2005, Mateusz Stefek wrote:

>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12950 >
>
> > [matte@xxxxxxxxxxx - Sun May 01 10:55:07 2005]:
> >
> > H! !
> >
> > Got an error, attaching config.log and savegame.
> >
> >
> > Here is the log from the server:
> >
> > Game saved as civgame-1500.sav.gz
> > >
> > 1: Failed sanity check: unit_owner(punit) == pplayer (sanitycheck.c:187)
> > 1: last message repeated 2 times
> > 1: last message repeated 2 times (total 4 repeats)
> > 1: last message repeated 4 times (total 8 repeats)
> > >
> > 1: last message repeated 8 times (total 16 repeats)
> > >
> > 1: last message repeated 9 times (total 25 repeats)
> > 1: Failed sanity check: pcity != NULL (sanitycheck.c:342)
> > Segmentation fault
> >
>

> Is it possible to reproduce the crash from this savegame or some other
> savegame you have?

I tested a little and it comes when I hit the turn button after reciving a
city from an ai-player.

-- 
/matte

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Mattias johansson      <matte@xxxxxxxxxxx>

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