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[Freeciv-Dev] (PR#12867) civ2 fundamentalism has no requirements
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Subject: [Freeciv-Dev] (PR#12867) civ2 fundamentalism has no requirements
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Sun, 1 May 2005 03:04:00 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12867 >

> [jdorje - Wed Apr 27 20:37:19 2005]:
> 
> Patch wanted.
> 
Here you are.

I was so busy lately ...
--
mateusz
Index: data/civ2/governments.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/civ2/governments.ruleset,v
retrieving revision 1.33
diff -u -r1.33 governments.ruleset
--- data/civ2/governments.ruleset       21 Apr 2005 21:37:34 -0000      1.33
+++ data/civ2/governments.ruleset       1 May 2005 10:02:15 -0000
@@ -408,7 +408,9 @@
 [government_fundamentalism]
 
 name        = _("Fundamentalism")
-tech_req    = "Fundamentalism"
+reqs = { "type", "name", "range"
+         "tech", "Fundamentalism", "Player"
+       }
 graphic     = "gov.fundamentalism"
 graphic_alt = "-"
 flags       = "No_Unhappy_Citizens", "Convert_Tithes_To_Money", 

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