[Freeciv-Dev] (PR#12867) civ2 fundamentalism has no requirements
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Subject: |
[Freeciv-Dev] (PR#12867) civ2 fundamentalism has no requirements |
From: |
"Mateusz Stefek" <mstefek@xxxxxxxxx> |
Date: |
Sun, 1 May 2005 03:04:00 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12867 >
> [jdorje - Wed Apr 27 20:37:19 2005]:
>
> Patch wanted.
>
Here you are.
I was so busy lately ...
--
mateusz
Index: data/civ2/governments.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/civ2/governments.ruleset,v
retrieving revision 1.33
diff -u -r1.33 governments.ruleset
--- data/civ2/governments.ruleset 21 Apr 2005 21:37:34 -0000 1.33
+++ data/civ2/governments.ruleset 1 May 2005 10:02:15 -0000
@@ -408,7 +408,9 @@
[government_fundamentalism]
name = _("Fundamentalism")
-tech_req = "Fundamentalism"
+reqs = { "type", "name", "range"
+ "tech", "Fundamentalism", "Player"
+ }
graphic = "gov.fundamentalism"
graphic_alt = "-"
flags = "No_Unhappy_Citizens", "Convert_Tithes_To_Money",
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