[Freeciv-Dev] (PR#12595) [Patch] Remove last couple of "Game:" message p
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12595 >
Noted as part of #12560.
po -files currently contain these messages both with and without
prefix. I have no means to know which translation is more up to date, so
no automatic fix for po -files.
- ML
diff -Nurd -X.diff_ignore freeciv/client/gui-gtk/plrdlg.c
freeciv/client/gui-gtk/plrdlg.c
--- freeciv/client/gui-gtk/plrdlg.c 2005-03-22 22:27:00.718750000 +0200
+++ freeciv/client/gui-gtk/plrdlg.c 2005-03-23 00:31:07.203125000 +0200
@@ -569,7 +569,7 @@
if (can_meet_with_player(&game.players[player_index])) {
dsend_packet_diplomacy_init_meeting_req(&aconnection, player_index);
} else {
- append_output_window(_("Game: You need an embassy to "
+ append_output_window(_("You need an embassy to "
"establish a diplomatic meeting."));
}
}
diff -Nurd -X.diff_ignore freeciv/server/unittools.c freeciv/server/unittools.c
--- freeciv/server/unittools.c 2005-03-22 22:27:16.828125000 +0200
+++ freeciv/server/unittools.c 2005-03-23 00:30:49.453125000 +0200
@@ -3129,7 +3129,7 @@
/* Build failed. */
cancel_orders(punit, " orders canceled; failed to build city");
notify_player_ex(pplayer, punit->tile, E_UNIT_ORDERS,
- _("Game: Orders for %s aborted because building "
+ _("Orders for %s aborted because building "
"of city failed."), unit_name(punit->type));
return TRUE;
} else {
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