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[Freeciv-Dev] (PR#12571) Memory leaks in movemap code
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Subject: [Freeciv-Dev] (PR#12571) Memory leaks in movemap code
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 21 Mar 2005 04:17:33 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12571 >

Valgrind reports:

==4873== 1022112 bytes in 7 blocks are definitely lost in loss record 17 of 18
==4873==    at 0x1B904A90: malloc (vg_replace_malloc.c:131)
==4873==    by 0x804B760: fc_real_malloc (mem.c:75)
==4873==    by 0x804B826: fc_real_calloc (mem.c:120)
==4873==    by 0x80F7790: ai_data_movemap_init (aidata.c:64)
==4873==
==4873==
==4873== 6424704 bytes in 44 blocks are possibly lost in loss record 18 of 18
==4873==    at 0x1B904A90: malloc (vg_replace_malloc.c:131)
==4873==    by 0x804B760: fc_real_malloc (mem.c:75)
==4873==    by 0x804B826: fc_real_calloc (mem.c:120)
==4873==    by 0x80F7790: ai_data_movemap_init (aidata.c:64)

  - Per





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