[Freeciv-Dev] (PR#12571) Memory leaks in movemap code
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Subject: |
[Freeciv-Dev] (PR#12571) Memory leaks in movemap code |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Mon, 21 Mar 2005 04:17:33 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12571 >
Valgrind reports:
==4873== 1022112 bytes in 7 blocks are definitely lost in loss record 17 of 18
==4873== at 0x1B904A90: malloc (vg_replace_malloc.c:131)
==4873== by 0x804B760: fc_real_malloc (mem.c:75)
==4873== by 0x804B826: fc_real_calloc (mem.c:120)
==4873== by 0x80F7790: ai_data_movemap_init (aidata.c:64)
==4873==
==4873==
==4873== 6424704 bytes in 44 blocks are possibly lost in loss record 18 of 18
==4873== at 0x1B904A90: malloc (vg_replace_malloc.c:131)
==4873== by 0x804B760: fc_real_malloc (mem.c:75)
==4873== by 0x804B826: fc_real_calloc (mem.c:120)
==4873== by 0x80F7790: ai_data_movemap_init (aidata.c:64)
- Per
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