[Freeciv-Dev] (PR#12548) Save AI unit info
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Subject: |
[Freeciv-Dev] (PR#12548) Save AI unit info |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Sat, 19 Mar 2005 07:58:14 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12548 >
This patch saves passenger and bodyguard AI info to the savegame. This
should fix a bug that makes AI ferries go pick up new passengers instead
of completing their journeys when loading a game, resulting in the ferries
dumping their current cargo at a pretty random location.
- Per
Index: server/savegame.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/savegame.c,v
retrieving revision 1.226
diff -u -r1.226 savegame.c
--- server/savegame.c 18 Mar 2005 11:26:25 -0000 1.226
+++ server/savegame.c 19 Mar 2005 15:56:46 -0000
@@ -1468,6 +1468,14 @@
punit->goto_tile = NULL;
}
+ punit->ai.passenger
+ = secfile_lookup_int_default(file, 0, "player%d.u%d.passenger", plrno,
i);
+ punit->ai.ferryboat
+ = secfile_lookup_int_default(file, 0, "player%d.u%d.ferryboat", plrno,
i);
+ punit->ai.charge
+ = secfile_lookup_int_default(file, 0, "player%d.u%d.charge", plrno, i);
+ punit->ai.bodyguard
+ = secfile_lookup_int_default(file, 0, "player%d.u%d.bodyguard", plrno,
i);
punit->ai.control
= secfile_lookup_bool(file, "player%d.u%d.ai", plrno, i);
punit->hp = secfile_lookup_int(file, "player%d.u%d.hp", plrno, i);
@@ -2636,6 +2644,13 @@
}
secfile_insert_bool(file, punit->ai.control, "player%d.u%d.ai", plrno, i);
+ secfile_insert_int(file, punit->ai.passenger, "player%d.u%d.passenger",
+ plrno, i);
+ secfile_insert_int(file, punit->ai.ferryboat, "player%d.u%d.ferryboat",
+ plrno, i);
+ secfile_insert_int(file, punit->ai.charge, "player%d.u%d.charge", plrno,
i);
+ secfile_insert_int(file, punit->ai.bodyguard, "player%d.u%d.bodyguard",
+ plrno, i);
secfile_insert_int(file, punit->ord_map, "player%d.u%d.ord_map", plrno, i);
secfile_insert_int(file, punit->ord_city, "player%d.u%d.ord_city", plrno,
i);
secfile_insert_bool(file, punit->moved, "player%d.u%d.moved", plrno, i);
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