[Freeciv-Dev] Re: (PR#12500) Cannot end turn
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12500 >
Marko Lindqvist wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12500 >
>
>
> - Load all-AI game
> - aitoggle three players AI -> human
> - set timeout 0
> - attach client to two of the human players and end turn for them
> - aitoggle remaining human player back to AI
>
> Turn still does not end.
>
I think this bug is in 2.0 also. Either all network loops should
check_for_full_turn_done() or we need an extra check on any aitoggle.
The former is probably best for the CVS version.
-jason
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