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[Freeciv-Dev] Re: (PR#12500) Cannot end turn
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[Freeciv-Dev] Re: (PR#12500) Cannot end turn

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To: marko.lindqvist@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12500) Cannot end turn
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 13 Mar 2005 10:29:02 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12500 >

Marko Lindqvist wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12500 >
> 
> 
>   - Load all-AI game
>   - aitoggle three players AI -> human
>   - set timeout 0
>   - attach client to two of the human players and end turn for them
>   - aitoggle remaining human player back to AI
> 
>   Turn still does not end.
> 

I think this bug is in 2.0 also.  Either all network loops should 
check_for_full_turn_done() or we need an extra check on any aitoggle. 
The former is probably best for the CVS version.

-jason





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