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March 2005: [Freeciv-Dev] (PR#12495) [Fwd: A bug report] |
[Freeciv-Dev] (PR#12495) [Fwd: A bug report][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12495 > Hi! I started a server with the last 8 beta release of Freeciv 2.0.0 for Windows (binary was downloaded from your homepage) and the following happened couple of time. I start a server, my friends (accessing the server via Internet) and I played couple of moves without any problem, then I had to restart the computer, started game again, two or three moves are made before server crashes with the following message on DOS command line: -------------------------------------------------------------------------------- > start Starting game. Player 'John A. MacDonald' now has AI skill level 'hard'. Player 'Kocelj' now has AI skill level 'hard'. Player 'Axayacatl' now has AI skill level 'hard'. Player 'Sauron' now has AI skill level 'hard'. > Assertion failed: (tech_exists(tech_found) && get_invention(plr, tech_found) ! = TECH_KNOWN) || tech_found == A_FUTURE, file plrhand.c, line 283 abnormal program termination -------------------------------------------------------------------------------- The server was started by > civserver -l errors.log -d 2 -g log.agog -p 5456 -r commands.txt first time (when there were no problems) and by > civserver -l errors.log -d 2 -g log.agog -p 5456 -r commands.txt -f current.sav.gz afterwards (when it terminated abnormally). (I tend to save games by save current every now and then and prefer to use that file for resuming.) I think that the server broke when a player tried to finish his move. The file commands.txt is also attached. This problem (with the same output at dos prompt) also occured in an earlier game. All the best, Igor Urbiha P.S. You all are doing great job there, please do not stop!
current.sav.gz
fcivgame-3200.sav.gz
fcivgame-3250.sav.gz
fcivgame-3300.sav.gz
fcivgame-3350.sav.gz
fcivgame-3400.sav.gz
fcivgame-3450.sav.gz
fcivgame-3500.sav.gz
fcivgame-3550.sav.gz
fcivgame-3600.sav.gz
fcivgame-3650.sav.gz
fcivgame-3700.sav.gz
fcivgame-3750.sav.gz
fcivgame-3800.sav.gz
fcivgame-3850.sav.gz
fcivgame-3900.sav.gz
fcivgame-3950.sav.gz #FREECIV SERVER COMMAND FILE, version 1.13.0 # These are server options saved from a running civserver. set size 29 set topology 13 set generator 2 set techlevel 1 cmdlevel info new set citymindist 3 set generator 2 set endyear 5000 set savename fcivgame hard set timeout 86400 set autotoggle 0 set minplayers 3 set turnblock 1 set compress 9 set aifill 8 set size 15 set scorelog 1 set gamelog 30 set saveturns 1 #set tinyisles 0 #set separatepoles 1 #set landmass 30 #set mountains 30 #set rivers 50 #set grass 35 #set forests 20 #set swamps 5 #set deserts 5 #set seed 0 #set randseed 0 #set specials 250 #set huts 50 #set maxplayers 30 #set settlers 2 #set explorer 1 #set dispersion 0 #set gold 50 #set techlevel 3 #set researchcost 10 #set techpenalty 100 #set diplcost 0 #set conquercost 0 #set freecost 0 #set foodbox 10 #set aqueductloss 0 #set notradesize 0 #set fulltradesize 1 #set unhappysize 4 #set angrycitizen 0 #set cityfactor 14 #set razechance 20 #set civstyle 2 #set occupychance 0 #set killcitizen 1 #set wtowervision 2 #set wtowerevision 0 #set barbarians 2 #set onsetbarbs -2000 #set fogofwar 1 #set diplchance 80 #set spacerace 1 #set civilwarsize 10 #set savepalace 1 #set naturalcitynames 1 #set allowconnect NHAhad #set tcptimeout 10 #set netwait 4 #set pingtimeout 60 #set fixedlength 0 #set demography NASRLPEMOqrb
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