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[Freeciv-Dev] (PR#12298) uninitialized aiferry value
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Subject: [Freeciv-Dev] (PR#12298) uninitialized aiferry value
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 18 Feb 2005 23:00:26 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12298 >

 > ==16628==
==16628== Conditional jump or move depends on uninitialised value(s)
==16628==    at 0x80FA8BD: ai_manage_ferryboat (aiferry.c:662)
==16628==    by 0x8104544: ai_manage_unit (aiunit.c:2178)
==16628==    by 0x8104D36: ai_manage_units (aiunit.c:2210)
==16628==    by 0x8050640: main_loop (srv_main.c:452)
==16628==    by 0x80511B6: srv_main (srv_main.c:1899)
==16628==    by 0x804A514: main (civserver.c:242)
==16628==
==16628== Conditional jump or move depends on uninitialised value(s)
==16628==    at 0x80FA8BD: ai_manage_ferryboat (aiferry.c:662)
==16628==    by 0x8104544: ai_manage_unit (aiunit.c:2178)
==16628==    by 0x8104DC6: ai_manage_units (aiunit.c:2215)
==16628==    by 0x8050640: main_loop (srv_main.c:452)
==16628==    by 0x80511B6: srv_main (srv_main.c:1899)
==16628==    by 0x804A514: main (civserver.c:242)

Savegame available.  I get this right after loading a savegame so I 
imagine some AI-ferry value just isn't saved.

-jason





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