[Freeciv-Dev] (PR#12258) AIs cannot handle disorder anymore
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Subject: |
[Freeciv-Dev] (PR#12258) AIs cannot handle disorder anymore |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Mon, 14 Feb 2005 17:15:42 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12258 >
Recent changes to CM settings made the AI rather helpless in the face of
mass unhappiness. Patch attached should help. Although the AI also needs
other improvements in this area.
- Per
Index: server/cityturn.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/cityturn.c,v
retrieving revision 1.296
diff -u -r1.296 cityturn.c
--- server/cityturn.c 14 Feb 2005 22:52:41 -0000 1.296
+++ server/cityturn.c 15 Feb 2005 01:13:42 -0000
@@ -262,7 +262,7 @@
MIN(pcity->surplus[o], 0));
} output_type_iterate_end;
cmp.require_happy = FALSE;
- cmp.allow_disorder = TRUE;
+ cmp.allow_disorder = city_owner(pcity)->ai.control ? FALSE : TRUE;
cm_query_result(pcity, &cmp, &cmr);
}
if (!cmr.found_a_valid) {
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