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[Freeciv-Dev] Re: (PR#12231) allied AI loads my ships
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[Freeciv-Dev] Re: (PR#12231) allied AI loads my ships

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Subject: [Freeciv-Dev] Re: (PR#12231) allied AI loads my ships
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Mon, 14 Feb 2005 13:01:32 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12231 >

On Mon, Feb 14, 2005 at 09:29:45AM -0800, Jason Short wrote:
> 

> handle_unit_unload is buggy.  It doesn't allow you to remove your units
> from your allies transporters.
> 
> This patch fixes both problems.  Now you can unload a unit if you own
> either the unit or the transporter.
> 
> For both branches.

Thank you for your patch (not tested yet). But I want to point you to a
remaining problem which your patch probably does not address (or does it?):

In the game, the AI put its units on my boat, while it was on the high seas!
So unload will not help.. I need to go in a city to get my boat free of
these bugs^Wunits. ;)

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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