[Freeciv-Dev] Re: (PR#12231) allied AI loads my ships
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Subject: |
[Freeciv-Dev] Re: (PR#12231) allied AI loads my ships |
From: |
"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Mon, 14 Feb 2005 13:01:32 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12231 >
On Mon, Feb 14, 2005 at 09:29:45AM -0800, Jason Short wrote:
>
> handle_unit_unload is buggy. It doesn't allow you to remove your units
> from your allies transporters.
>
> This patch fixes both problems. Now you can unload a unit if you own
> either the unit or the transporter.
>
> For both branches.
Thank you for your patch (not tested yet). But I want to point you to a
remaining problem which your patch probably does not address (or does it?):
In the game, the AI put its units on my boat, while it was on the high seas!
So unload will not help.. I need to go in a city to get my boat free of
these bugs^Wunits. ;)
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: (PR#12231) allied AI loads my ships,
Christian Knoke <=
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