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[Freeciv-Dev] (PR#12164) update the overview tile
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Subject: [Freeciv-Dev] (PR#12164) update the overview tile
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 7 Feb 2005 16:30:22 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12164 >

This patch, for 2.0, adds an overview_update_tile() call in several 
places where it is needed.

Currently if you enable the citymap overlay for a settler and then move 
it, the overview tile isn't updated.

-jason

? patch.diff
? win32.diff
? client/patch.diff
Index: client/control.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/control.c,v
retrieving revision 1.143.2.7
diff -u -r1.143.2.7 control.c
--- client/control.c    13 Nov 2004 08:27:44 -0000      1.143.2.7
+++ client/control.c    8 Feb 2005 00:29:25 -0000
@@ -1388,6 +1388,7 @@
       update_map_canvas(canvas_x - (width - NORMAL_TILE_WIDTH) / 2,
                        canvas_y - (height - NORMAL_TILE_HEIGHT) / 2,
                        width, height);
+      overview_update_tile(ptile);
     } else {
       refresh_tile_mapcanvas(ptile, FALSE);
     }
Index: client/packhand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/packhand.c,v
retrieving revision 1.408.2.18
diff -u -r1.408.2.18 packhand.c
--- client/packhand.c   7 Feb 2005 08:19:00 -0000       1.408.2.18
+++ client/packhand.c   8 Feb 2005 00:29:25 -0000
@@ -617,6 +617,7 @@
     update_map_canvas(canvas_x - (width - NORMAL_TILE_WIDTH) / 2,
                      canvas_y - (height - NORMAL_TILE_HEIGHT) / 2,
                      width, height);
+    overview_update_tile(pcity->tile);
   } else {
     refresh_tile_mapcanvas(pcity->tile, FALSE);
   }

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