Complete.Org: Mailing Lists: Archives: freeciv-dev: February 2005:
[Freeciv-Dev] Re: (PR#12159) civclient -a bug.
Home

[Freeciv-Dev] Re: (PR#12159) civclient -a bug.

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: michael@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12159) civclient -a bug.
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 7 Feb 2005 12:48:26 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12159 >

Michael Mielke wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12159 >
> 
> I noticed then when executing 
> civclient -a &
> that when selecting Start New Game, it crashes.

So it does.

Start ./civ -a, giving it an invalid/nonexistent server.

Then just press 'start'.

0: Error contacting server "localhost" at port 5555 as "jdorje":
  Connection in progress.

-jason





[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] Re: (PR#12159) civclient -a bug., Jason Short <=