[Freeciv-Dev] (PR#12019) Effects TNG
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12019 >
> [vasc - Fri Jan 28 23:46:20 2005]:
>
> Here is the second iteration of the patch, it should be feature complete.
> It requires minor some speed optimizations and some medium cleanup.
>
> I have fixed half a dozen bugs, I think the code is stable now. But it
> probably could use some further testing.
>
> Make sure you copy effects.ruleset, included in this ticket, to
> data/default/ before applying the patch.
Version 3 adds some things I almost forgot. Some source names weren't
being output correctly.
effects_tng_v3.diff.gz
Description: application/gunzip
- [Freeciv-Dev] (PR#12019) Effects TNG, Vasco Alexandre da Silva Costa, 2005/01/26
- [Freeciv-Dev] (PR#12019) Effects TNG, Vasco Alexandre da Silva Costa, 2005/01/26
- [Freeciv-Dev] (PR#12019) Effects TNG, Vasco Alexandre da Silva Costa, 2005/01/27
- [Freeciv-Dev] (PR#12019) Effects TNG, Vasco Alexandre da Silva Costa, 2005/01/28
- [Freeciv-Dev] (PR#12019) Effects TNG,
Vasco Alexandre da Silva Costa <=
- [Freeciv-Dev] (PR#12019) Effects TNG, Jason Short, 2005/01/30
- [Freeciv-Dev] (PR#12019) Effects TNG, Vasco Alexandre da Silva Costa, 2005/01/31
- [Freeciv-Dev] (PR#12019) Effects TNG, Jason Short, 2005/01/31
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