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[Freeciv-Dev] (PR#12019) Effects TNG
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[Freeciv-Dev] (PR#12019) Effects TNG

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Subject: [Freeciv-Dev] (PR#12019) Effects TNG
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Fri, 28 Jan 2005 16:45:03 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12019 >

> [vasc - Fri Jan 28 23:46:20 2005]:
> 
> Here is the second iteration of the patch, it should be feature complete.
> It requires minor some speed optimizations and some medium cleanup.
> 
> I have fixed half a dozen bugs, I think the code is stable now. But it
> probably could use some further testing.
> 
> Make sure you copy effects.ruleset, included in this ticket, to
> data/default/ before applying the patch.

Version 3 adds some things I almost forgot. Some source names weren't
being output correctly.

Attachment: effects_tng_v3.diff.gz
Description: application/gunzip


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