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Subject: [Freeciv-Dev] (PR#12004) win32: /load occurs before hack is granted
From: "James Canete" <use_less@xxxxxxxxxxx>
Date: Mon, 24 Jan 2005 16:50:00 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12004 >

In gui-win32, loading a save game causes the /load command to be sent to
the server before hack is granted, resulting in a failure.

Here is a patch that forces the client to wait for hack to be granted
before popping up the file requester.

-James Canete

Attachment: win32-fixload.diff
Description: Binary data


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