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[Freeciv-Dev] Re: (PR#11986) Windows Crash
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[Freeciv-Dev] Re: (PR#11986) Windows Crash

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Subject: [Freeciv-Dev] Re: (PR#11986) Windows Crash
From: "mlchambers@xxxxxxxxxxx" <mlchambers@xxxxxxxxxxx>
Date: Sat, 22 Jan 2005 13:19:06 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11986 >

I can make savegames to show the other bugs pretty quickly.

---- Original Message ----
From: jdorje@xxxxxxxxxxxxxxxxxxxxx
To: mlchambers@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] (PR#11986) Windows Crash
Date: Fri, 21 Jan 2005 17:56:19 -0800

>
><URL: http://bugs.freeciv.org/Ticket/Display.html?id=11986 >
>
>mlchambers@xxxxxxxxxxx wrote:
>> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=11986 >
>> 
>> The Windows SERVER (as opposed to client) crashes when global
>warming
>> is set to change swamp into coastline. (presumably other terrain
>into
>> coastline would have the same effect. The CLIENT crashes if you try
>> to put an AWACS on patrol. Something crashes, I think the Server,
>> when you remove the "NoCities" flag on Ocean and try to build a
>city.
>
>NoCities is known to be buggy; it's experiemental at this time
>(patches 
>to update the docs to reflect this are welcome).
>
>As for the other bugs, do you have any savegames handy that can show 
>them?
>
>-jason
>
>
>






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