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[Freeciv-Dev] Re: (PR#11981) Docs: helpdata.txt: player name vs username
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[Freeciv-Dev] Re: (PR#11981) Docs: helpdata.txt: player name vs username

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Cc: freeciv-data@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11981) Docs: helpdata.txt: player name vs username
From: "Egor Vyscrebentsov" <evyscr@xxxxxxxxx>
Date: Thu, 20 Jan 2005 07:21:31 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11981 >

On Thu, 20 Jan 2005 06:05:24 -0800
"Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx> wrote:

MK> On Thu, Jan 20, 2005 at 01:47:18AM -0800, Egor Vyscrebentsov wrote:
MK> > 
MK> >   - Messages starting with 'John:' are private messages to 'John'.
MK> > Names can be abbreviated. The server looks for players named 'John'
MK> > and if that fails tries to match a username beginning with 'John' (like
MK> > 'Johnathan')
MK> > 
MK> > In one place we have player name, in second - username.
MK> > Is last right?
MK> 
MK> In the the second place the server is matching against usernames where the
MK> first four letters of the username are 'J' 'o' 'h' 'n': like the
MK> hypothetical username: 'Johnathan'. Is that more clear?

No :)
You can doubt it, but i already have known what 'abbreviate' means :)
My question was kind of: if first search (for _player_ name) fails, server will 
look for _user_ name?
I ask this question because * player != user *.
And messages for user are started with 'J::' rather than 'J:'. 
(helpdata.txt:555)

Thanks, evyscr.





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