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[Freeciv-Dev] Re: (PR#11828) patch: partial city update for what-if scen
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[Freeciv-Dev] Re: (PR#11828) patch: partial city update for what-if scen

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Subject: [Freeciv-Dev] Re: (PR#11828) patch: partial city update for what-if scenarios
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Mon, 10 Jan 2005 12:34:29 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11828 >

On Mon, Jan 10, 2005 at 11:29:14AM -0800, Jason Short wrote:
> Another way would be by caching the tile output values and using the 

Frankly, I like your method much better.

        -- Benoît





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