[Freeciv-Dev] (PR#11823) freeciv-2.0.0-beta6: game options are partially
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Subject: |
[Freeciv-Dev] (PR#11823) freeciv-2.0.0-beta6: game options are partially forgotten |
From: |
"Jukka Suomela" <freeciv.org@xxxxxxxxxxxx> |
Date: |
Thu, 6 Jan 2005 11:48:23 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11823 >
Hi,
Here is a bug I found in freeciv-2.0.0-beta6. An example:
- Run "civclient".
- "Start New Game".
- change "Number of Players" to, say, 10.
- change "AI Skill Level" to, say, "hard".
- "Start", "Ok".
Now the game starts and I get 9 hard AI players, as expected.
Fine, let's continue.
- "Game / Leave", "Ok".
- "Start New Game".
Now the settings are already just as I want them to be. "Number of
Players" is 10, "AI Skill Level" is "hard". Looks good.
- "Start", "Ok".
Now the game starts but I get 4 novice AI players.
Freeciv is built by running "./configure
--prefix=$HOME/opt/freeciv-2.0.0-beta6", "make", "make install". The
system is Debian Linux, up-to-date Debian unstable.
Best regards,
Jukka
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