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[Freeciv-Dev] Re: (PR#11818) Bug in 2.0.0 beta 6
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[Freeciv-Dev] Re: (PR#11818) Bug in 2.0.0 beta 6

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To: Niels@xxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11818) Bug in 2.0.0 beta 6
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 6 Jan 2005 12:12:46 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11818 >

Niels Schick wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=11818 >
> 
> Bug in 2.0.0 beta 6 
> Windows Binary
> (I was running it in German)
> 
> When a City is changing owner dipliomaticly (a computer player was happy to 
> give me 4 cities in exchange
> for "Steam-Engine")  the supported units of the city also changed the owner 
> (so I got several Units)
> 
> Thats OK, but if a Land Unit is loaded on a sea Unit - which is NOT changing 
> owner - 
> (owned by another city, not part of the trade) the land unit is standing in 
> water.
> 
> No big Problem so far, BUT:
> The game crashed when this unit was activated (by mouse).

Do you have a savegame showing this problem?

-jason





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