[Freeciv-Dev] Re: (PR#11792) New fog of war is too dark
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11792 >
Christian Knoke wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=11792 >
>
>
> CVS 04 JAN 2005 S2 GTK2
>
> Or is it just me? It's hard to recognize details etc.
>
> The optical impression is very good, though. But I'd like it lighter more.
I assume you're talking about trident here.
In the "old" trident fog was done at 75% brightness. In the old
isotrident it was at 50% brightness. I have no idea why these differ.
The "new" code uses the isotrident method for both tilesets. This makes
trident fog 50% bright now too.
However with the blended code this is easy to adjust. This patch makes
this into a client option. You'll have to save your options and restart
the client after changing it (this could be fixed with a callback; I
could write this if there's sufficient interest in this feature).
Note that the number of client options is becoming quite large. GUIs
really need to have a tabbed format that separates them by category.
-jason
- [Freeciv-Dev] Re: (PR#11792) New fog of war is too dark,
Jason Short <=
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