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[Freeciv-Dev] Re: (PR#11582) Suggestion: make shortcut keys homogene
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[Freeciv-Dev] Re: (PR#11582) Suggestion: make shortcut keys homogene

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11582) Suggestion: make shortcut keys homogene
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Sun, 19 Dec 2004 14:56:54 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11582 >

On Fri, 17 Dec 2004, Christian Knoke wrote:

> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=11582 >
>
> CVS S2_0 and HEAD, all clients
>
> We have about 20 keys for unit orders, 12 for unit movement/display, 9 for
> the map, and 14 that open a dialog or report.
>
> The first 2 groups work with letter and digit keys, shifted and unshifted.
> 4 Ctrl-keys affect the map display or open a dialog.
>
> But 3 shifted letter keys also open a dialog. These are exeptions from group
> 1. It was nice if all shifted and unshifted keys are restricted to unit
> commands.
>
> These are:
>
> Shift-T: open Tax/Lux/Sci Rates dialog
> Shift-F: open Find City dialog
>  Ctrl-L: open Worklists dialog
> Shift-R: open Revolution dialog
>
> We could change the modifier from shift to ctrl here; then all dialogs are
> opened by F-keys or Ctrl-keys:
>
> Ctrl-T: open Tax/Lux/Sci Rates dialog
> Ctrl-F: open Find City dialog
> Ctrl-L: open Worklists dialog
> Ctrl-R: open Revolution dialog
>
>
> Somewhat related is a move of the center command menue item from the View
> menue to the Orders menue, at the bottom.

These seem to be good suggestions. Should we to this pre-release?

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa





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