[Freeciv-Dev] Re: (PR#10709) Assertion failed in 2.0beta2 (gtk2)
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=10709 >
(Gaël Le Mignot) wrote:
> 1: 0x877f768 Cannon at (63,35) Samwise
> civclient: packhand.c:1941: handle_tile_info: Assertion
> `unit_list_size(&ptile->units) == 0' failed.
> Aborted
Did you had worker/settler/engineer building fortress near (63,35)?
This is most likely same as #11373 - nothing so far proves otherwise.
> The most recent autosave was after the IA finished its turn, the same
> turn (and, weird, I could view all the map, even the one I didn't
> explore yet).
Client crash probably caused game to end (not enough players). This
save is actually final save made after map is revealed to all players.
Currently (due to #11517) you can check that by:
gzip -d -c civgame-year.sav.gz | grep metamessage
If it says "restarting for lack of players" this is indeed the case.
- ML
- [Freeciv-Dev] Re: (PR#10709) Assertion failed in 2.0beta2 (gtk2),
Marko Lindqvist <=
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