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[Freeciv-Dev] Re: (PR#10709) Assertion failed in 2.0beta2 (gtk2)
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[Freeciv-Dev] Re: (PR#10709) Assertion failed in 2.0beta2 (gtk2)

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To: kilobug@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10709) Assertion failed in 2.0beta2 (gtk2)
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Tue, 14 Dec 2004 15:41:53 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=10709 >

(Gaël Le Mignot) wrote:
> 1: 0x877f768 Cannon at (63,35) Samwise
> civclient: packhand.c:1941: handle_tile_info: Assertion 
> `unit_list_size(&ptile->units) == 0' failed.
> Aborted

  Did you had worker/settler/engineer building fortress near (63,35)? 
This is most likely same as #11373 - nothing so far proves otherwise.

> The most recent autosave was after  the IA finished its turn, the same
> turn (and,  weird, I  could view all  the map,  even the one  I didn't
> explore yet).

  Client crash probably caused game to end (not enough players). This 
save is actually final save made after map is revealed to all players. 
Currently (due to #11517) you can check that by:
gzip -d -c civgame-year.sav.gz | grep metamessage
  If it says "restarting for lack of players" this is indeed the case.


  - ML





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