[Freeciv-Dev] Re: (PR#8877) patch: design for generalized specialists
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=8877 >
On Mon, 13 Dec 2004, Jason Short wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=8877 >
>
> Here's another interesting patch. This one adds SMAC-like specialists.
> It seems to work ok, but without graphics for them it's pretty unplayable.
How about tech reqs? SMAC had tech reqs for specialists. Not to mention
obsoletion.
Also, I don't think these specialists should be in the default ruleset, or,
if you do add them to the default ruleset, change the names to something
less futuristic.
So... Instead of:
Doctor, Empath, Engineer, Librarian, Technician, Thinker, Transcend
How about:
Minstrel, Actor, Engineer, Librarian, Merchant, Scientist, Entrepreneur
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
- [Freeciv-Dev] Re: (PR#8877) patch: design for generalized specialists,
Vasco Alexandre da Silva Costa <=
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