[Freeciv-Dev] Re: (PR#11489) More const struct player
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Subject: |
[Freeciv-Dev] Re: (PR#11489) More const struct player |
From: |
"Frédéric Brière" <fbriere@xxxxxxxxxxx> |
Date: |
Sun, 12 Dec 2004 04:02:12 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11489 >
One more for the road.
--
Frédéric Brière <*> fbriere@xxxxxxxxxxx
=> <fbriere@xxxxxxxxxx> IS NO MORE: <http://www.abacomsucks.com> <=
Index: client/tilespec.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/tilespec.c,v
retrieving revision 1.219
diff -u -r1.219 tilespec.c
--- client/tilespec.c 11 Dec 2004 23:07:33 -0000 1.219
+++ client/tilespec.c 12 Dec 2004 11:26:34 -0000
@@ -2935,7 +2935,7 @@
A hack added to avoid returning more that COLOR_STD_RACE13.
But really there should be more colors available -- jk.
***********************************************************************/
-enum color_std player_color(struct player *pplayer)
+enum color_std player_color(const struct player *pplayer)
{
return COLOR_STD_RACE0 +
(pplayer->player_no %
Index: client/tilespec.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/tilespec.h,v
retrieving revision 1.92
diff -u -r1.92 tilespec.h
--- client/tilespec.h 3 Dec 2004 09:39:39 -0000 1.92
+++ client/tilespec.h 12 Dec 2004 11:26:34 -0000
@@ -83,7 +83,7 @@
struct unit *punit, struct city *pcity,
bool citymode);
-enum color_std player_color(struct player *pplayer);
+enum color_std player_color(const struct player *pplayer);
enum color_std overview_tile_color(struct tile *ptile);
void set_focus_unit_hidden_state(bool hide);
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