[Freeciv-Dev] Re: (PR#11478) Sprinkling some const struct player
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Subject: |
[Freeciv-Dev] Re: (PR#11478) Sprinkling some const struct player |
From: |
"Frédéric Brière" <fbriere@xxxxxxxxxxx> |
Date: |
Sat, 11 Dec 2004 15:13:09 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11478 >
Here's a couple more.
--
Frédéric Brière <*> fbriere@xxxxxxxxxxx
=> <fbriere@xxxxxxxxxx> IS NO MORE: <http://www.abacomsucks.com> <=
Index: common/diptreaty.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/diptreaty.c,v
retrieving revision 1.27
diff -u -r1.27 diptreaty.c
--- common/diptreaty.c 17 Sep 2004 08:35:14 -0000 1.27
+++ common/diptreaty.c 11 Dec 2004 22:59:23 -0000
@@ -26,7 +26,8 @@
Returns TRUE iff pplayer could do diplomancy in the game at all.
These values are set by player in stdinhand.c.
**************************************************************************/
-bool diplomacy_possible(struct player *pplayer, struct player *aplayer)
+bool diplomacy_possible(const struct player *pplayer,
+ const struct player *aplayer)
{
return (game.diplomacy == 0 /* Unlimited diplomacy */
|| (game.diplomacy == 1 /* Human diplomacy only */
@@ -42,7 +43,8 @@
/**************************************************************************
Returns TRUE iff pplayer could do diplomatic meetings with aplayer.
**************************************************************************/
-bool could_meet_with_player(struct player *pplayer, struct player *aplayer)
+bool could_meet_with_player(const struct player *pplayer,
+ const struct player *aplayer)
{
return (pplayer->is_alive
&& aplayer->is_alive
@@ -59,7 +61,8 @@
/**************************************************************************
Returns TRUE iff pplayer could do diplomatic meetings with aplayer.
**************************************************************************/
-bool could_intel_with_player(struct player *pplayer, struct player *aplayer)
+bool could_intel_with_player(const struct player *pplayer,
+ const struct player *aplayer)
{
return (pplayer->is_alive
&& aplayer->is_alive
Index: common/diptreaty.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/diptreaty.h,v
retrieving revision 1.16
diff -u -r1.16 diptreaty.h
--- common/diptreaty.h 14 Jul 2004 19:12:27 -0000 1.16
+++ common/diptreaty.h 11 Dec 2004 22:59:23 -0000
@@ -46,9 +46,12 @@
struct clause_list clauses;
};
-bool diplomacy_possible(struct player *pplayer, struct player *aplayer);
-bool could_meet_with_player(struct player *pplayer, struct player *aplayer);
-bool could_intel_with_player(struct player *pplayer, struct player *aplayer);
+bool diplomacy_possible(const struct player *pplayer,
+ const struct player *aplayer);
+bool could_meet_with_player(const struct player *pplayer,
+ const struct player *aplayer);
+bool could_intel_with_player(const struct player *pplayer,
+ const struct player *aplayer);
void init_treaty(struct Treaty *ptreaty,
struct player *plr0, struct player *plr1);
Index: client/civclient.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/civclient.c,v
retrieving revision 1.209
diff -u -r1.209 civclient.c
--- client/civclient.c 1 Dec 2004 22:15:22 -0000 1.209
+++ client/civclient.c 11 Dec 2004 22:59:23 -0000
@@ -661,7 +661,7 @@
Returns TRUE iff the client can do diplomatic meetings with another
given player.
**************************************************************************/
-bool can_meet_with_player(struct player *pplayer)
+bool can_meet_with_player(const struct player *pplayer)
{
return (could_meet_with_player(game.player_ptr, pplayer)
&& can_client_issue_orders());
@@ -671,7 +671,7 @@
Returns TRUE iff the client can get intelligence from another
given player.
**************************************************************************/
-bool can_intel_with_player(struct player *pplayer)
+bool can_intel_with_player(const struct player *pplayer)
{
return could_intel_with_player(game.player_ptr, pplayer);
}
Index: client/civclient.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/civclient.h,v
retrieving revision 1.37
diff -u -r1.37 civclient.h
--- client/civclient.h 1 Dec 2004 22:15:22 -0000 1.37
+++ client/civclient.h 11 Dec 2004 22:59:23 -0000
@@ -59,8 +59,8 @@
void real_timer_callback(void);
bool can_client_issue_orders(void);
bool can_client_change_view(void);
-bool can_meet_with_player(struct player *pplayer);
-bool can_intel_with_player(struct player *pplayer);
+bool can_meet_with_player(const struct player *pplayer);
+bool can_intel_with_player(const struct player *pplayer);
void client_game_init(void);
void client_game_free(void);
- [Freeciv-Dev] Re: (PR#11478) Sprinkling some const struct player,
Frédéric Brière <=
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