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[Freeciv-Dev] (PR#11386) Should popup_intel_dialog be rewritten like pop
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[Freeciv-Dev] (PR#11386) Should popup_intel_dialog be rewritten like pop

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Subject: [Freeciv-Dev] (PR#11386) Should popup_intel_dialog be rewritten like popup_spaceship_dialog?
From: "Egor Vyscrebentsov" <evyscr@xxxxxxxxx>
Date: Tue, 7 Dec 2004 11:40:17 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11386 >

Good daytime!

Now we have a function 'popup_intel_dialog(player *pplayer)' which looks
for existing intel_dialog (no matter about pplayer).

'popup_spaceship_dialog(pplayer)' has a call to function
'get_spaceship_dialog(pplayer)' in check for exisiting dialog.

Should 'popup_intel_dialog' use similar call in check?

Thanks, evyscr.



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