[Freeciv-Dev] (PR#11386) Should popup_intel_dialog be rewritten like pop
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Subject: |
[Freeciv-Dev] (PR#11386) Should popup_intel_dialog be rewritten like popup_spaceship_dialog? |
From: |
"Egor Vyscrebentsov" <evyscr@xxxxxxxxx> |
Date: |
Tue, 7 Dec 2004 11:40:17 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=11386 >
Good daytime!
Now we have a function 'popup_intel_dialog(player *pplayer)' which looks
for existing intel_dialog (no matter about pplayer).
'popup_spaceship_dialog(pplayer)' has a call to function
'get_spaceship_dialog(pplayer)' in check for exisiting dialog.
Should 'popup_intel_dialog' use similar call in check?
Thanks, evyscr.
- [Freeciv-Dev] (PR#11386) Should popup_intel_dialog be rewritten like popup_spaceship_dialog?,
Egor Vyscrebentsov <=
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