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[Freeciv-Dev] Re: (PR#10719) premature GOTO abortion
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[Freeciv-Dev] Re: (PR#10719) premature GOTO abortion

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Subject: [Freeciv-Dev] Re: (PR#10719) premature GOTO abortion
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Sun, 5 Dec 2004 04:42:57 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10719 >

On Sat, Dec 04, 2004 at 08:10:56PM -0800, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10719 >
> 
> > [chrisk - Mon Oct 25 09:05:53 2004]:
> > 
> > 
> > The GOTO function, aside from the unability to find the best way
> > sometimes,
> > has a problem with climbing on hills which have no road (trying to
> > summarize
> > my observations). When the next step target is a hill, and the unit
> > being on goto
> > has only part of a MP rest, the unit stops *and* the GOTO aborts. No
> > message
> > is given in this case.
> > 
> > Seen this many times, think I've even already filed a bug somewhere.
> 
> Is this fixed now?  I believe it's fixed and this ticket just never got
> closed.

As of yesterday, it is *not*.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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