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[Freeciv-Dev] Re: (PR#11317) advances[i].name may be NULL
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[Freeciv-Dev] Re: (PR#11317) advances[i].name may be NULL

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Subject: [Freeciv-Dev] Re: (PR#11317) advances[i].name may be NULL
From: "Jan Tobias Muehlberg" <muehlber@xxxxxxxxxxxxxxxx>
Date: Sat, 4 Dec 2004 12:16:55 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11317 >


Hi Jason,

> <URL: http://rt.freeciv.org/Ticket/Display.html?id=11317 >
> Here is a patch that changes almost all advances[i].name to
> get_tech_name(plr, i).

Okay, I've tested to play the first turns for several times: No
more crashes. Thanks!


Best wishes,
J. Tobias


-- 
"[...] please note that even laws carry no automatic moral authority;
they have to earn it.  It is often morally justified  for individuals
to break laws."                                   -- Richard Stallman

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