[Freeciv-Dev] (PR#10211) AI love is adjusted on save game load
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10211 >
> [cazfi - Mon Sep 20 19:54:18 2004]:
>
>
> See #436, date "Sun, 29 Aug 2004 20:36:11 +0300". This is more than
> matter of extra rand(), but things like
> "pplayer->ai.love[aplayer->player_no] += ai->diplomacy.love_incr;"
> happen too (They are actually reson to that rand(), since they may cause
> target to change which in turn triggers rand() ).
> If AI hates you, simply save+load often enough :-)
So what is the fix?
-jason
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