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[Freeciv-Dev] Re: (PR#11195) exploring trireme stuck at the pole
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[Freeciv-Dev] Re: (PR#11195) exploring trireme stuck at the pole

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To: ryan@xxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11195) exploring trireme stuck at the pole
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Fri, 3 Dec 2004 15:58:42 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11195 >

Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=11195 >
> 
>>[ryan@xxxxxxxxxxxxxxxx - Thu Nov 25 18:59:15 2004]:
> 
>>* On two occasions a Trireme has been mysteriously stuck in the polar
>>regions, unable to move in any direction.  This seems to occur when
>>exploring new territory along polar regions with a Trireme.  Sadly I
>>don't have a savegame for that.

  Are you aware that Glacier is no longer considered safe coast for 
triremes?

> Did you have lighthouse and it got obsoleted?  That's the only thing I
> can think of that should legitimately cause this.

  It is possible to use two (of three) trireme moves to get into 
position, where it cannot reach another safe position with one remaining 
move.

LGGGG
GTooL

  L - Safe land
  G - Glacier
  T - Trireme
  o - Ocean


> You can still move your trireme but there is a chance of it sinking. 
> And the unit goto mode won't let you send your units into dangerous
> locations.  See the unit help on trireme.


  - ML





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