[Freeciv-Dev] Re: (PR#11243) Freeciv 2.0.0.b4 bug
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=11243 >
On Sun, 28 Nov 2004, Dejan Cabrilo wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=11243 >
>
> I just traded technology for cities from AI in 2.0.0.b4. I noticed I
> got the city, including all of its units. One of the triremes I got
> was carrying AI's settlers, that I didn't buy, so the settlers were
> still AI's, and I couldn't unload them. I'm guessing that's a bug, not
> a feature.
It is a bug, but I am not sure of what sort.
I guess I could hard-code AI to leave other players boats as soon as they
stop near a shore. But I would rather avoid this situation altogether.
In fact, can you not get a city from a non-allied player? Then having
units in your boat is a problem.
Dejan, could you provide a savegame please? You can attach it directly to
the ticket using "Comment" button.
Thanks,
GB
- [Freeciv-Dev] Re: (PR#11243) Freeciv 2.0.0.b4 bug,
Gregory Berkolaiko <=
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