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[Freeciv-Dev] (PR#11213) Making client headers compatible with C++
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[Freeciv-Dev] (PR#11213) Making client headers compatible with C++

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To: fbriere@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#11213) Making client headers compatible with C++
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 29 Nov 2004 19:06:31 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11213 >

I really don't like the idea of changing perfectly good C code to match
with C++.  This was done in the past for a C++ BeOS client and nothing
ever came of it except broken code.  Renaming elements to avoid keywords
is okay, but adding casts to void pointers is just ugly.  Can't you use
C bindings for Qt?  Or is it possible some of these errors are just
warnings, and can be ignored?

-jason




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