[Freeciv-Dev] (PR#11252) city conquer message missing
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Subject: |
[Freeciv-Dev] (PR#11252) city conquer message missing |
From: |
"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Mon, 29 Nov 2004 10:18:47 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=11252 >
CVS 29 NOV 2004 S2 GTK2
When a city is successfully conquered, no message is given in the message
window(s), only in the chat window.
This is the same bug as in
http://rt.freeciv.org/Ticket/Display.html?id=11130 (already fixed),
but for conquer or 'free'ing' a city.
Patch attached. I just transferred Jasons fixes on this.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
diff -Nur ../s20/freeciv/server/citytools.c ./server/citytools.c
--- ../s20/freeciv/server/citytools.c 2004-11-24 11:58:25.000000000 +0100
+++ ./server/citytools.c 2004-11-29 19:14:24.000000000 +0100
@@ -1257,7 +1257,7 @@
cplayer->economic.gold -= coins;
send_player_info(cplayer, cplayer);
if (pcity->original != pplayer->player_no) {
- notify_player_ex(pplayer, pcity->tile, E_NOEVENT,
+ notify_player_ex(pplayer, pcity->tile, E_UNIT_WIN_ATT,
_("Game: You conquer %s, your lootings accumulate"
" to %d gold!"),
pcity->name, coins);
@@ -1270,7 +1270,7 @@
pcity->tile->x, pcity->tile->y,
get_nation_name_plural(pplayer->nation));
} else {
- notify_player_ex(pplayer, pcity->tile, E_NOEVENT,
+ notify_player_ex(pplayer, pcity->tile, E_UNIT_WIN_ATT,
_("Game: You have liberated %s!"
" Lootings accumulate to %d gold."),
pcity->name, coins);
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